Retired Technician Hilma Hand  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 59 F 4 (-1) 1 (-2) 4 (-1) 11 (1) 10 (1) 6 (0)414BA6
Crude
 
Skills
Admin 0
Athletics 0
Deception 1
Drive (Mole) 1
Engineer (Life Support) 1
Flyer (Rotor) 1
Flyer (Wing) 1
Gambler 1
Gun Combat 0
Gunner 0
Mechanic 1
Medic 1
Pilot 0
Profession (Freeloader/Scrounging) 1
Science (Social Sciences) 0
Stealth 1
Steward 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand11
Citizen Worker Technician35
Drifter Barbarian 02
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Phil Arnold Contact 0 1 2 0 Halka (M/25)
Phil Arnold gained power at the expense of a third party who now blames the character.
Pat Janson Ally 2 0 2 3 Halka (M/23)
Relationship altered.
Dona Fabble Enemy 0 3 0 2 Halka (F/44)
Dona Fabble gains in influence.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Hilma Hand join a gambling circle on board.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Voluntarily left Line/Crew
2 22 Became a Citizen (Worker).
2 25 Hilma Hand learn something Hilma Hand should not have – a corporate secret, a political scandal – which Hilma Hand can profit from illegally.
2 25 Gain a criminal contact.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 29 Hilma Hand learn something Hilma Hand should not have – a corporate secret, a political scandal – which Hilma Hand can profit from illegally.
3 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 30 Continued as Citizen (Worker).
4 32 Hilma Hand's business expands, Hilma Hand's corporation grows, or the colony thrives.
5 34 Continued as Citizen (Worker).
5 35 A new romantic starts. Gain an Ally.
5 38 Promoted to Citizen (Worker) rank 3.
6 38 Continued as Citizen (Worker).
6 42 Hilma Hand's business expands, Hilma Hand's corporation grows, or the colony thrives.
6 42 Forced to muster out.
7 42 Became a Drifter (Barbarian).
7 44 Find an Alien Artifact.
8 46 Continued as Drifter (Barbarian).
8 49 Suffer from a life-threatening illness.
9 49 Failed to qualify for Colonist (Citizen).
9 49 Switched to Drifter (Scavenger).
9 53 Nearly killed. Fully recovered. Owe 15,000 for medical bills.
10 53 Aging Crisis. Owe 60,000 for medical bills.
10 53 Retired at age 53.
10 53 Became a Believer (Holy Warrior) with the new title Hopeful.
10 57 Someone more charismatic but less devout than Hilma Hand has become Hilma Hand's superior.
11 57 Aging Crisis. Owe 60,000 for medical bills.
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