Retired Experienced Trader Hulda Dickman  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 59 F 1 (-2) 5 (-1) 6 (0) 5 (-1) 8 (0) 1 (-2)156581
Hateful, Foolish, Orderly
 
Skills
Admin 0
Art (Performing) 0
Carouse 0
Deception 2
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 2
Language 0
Persuade 1
Pilot (Capital Ships) 1
Profession (Worker) 0
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer12
Agent Law Enforcement Corporal14
Merchant Free Trader Experienced Trader33
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Adline Washington Ally 3 0 1 0 Answerin (F/65)
Relationship redefined. Enemy becomes an ally.
Rilla Maynard Contact 2 0 1 2 Ne Kraeda ren Kelva (F/38)
Ernst Hawdon Contact 1 0 0 0 Tapazmal (M/26)
Ernst Hawdon is in desperate trouble and could use the character’s help.
Rogers Lette Contact 0 0 0 5 Ne Kraeda ren Kelva (M/60)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 19 Criticised a questionable political leader on Hulda Dickman's homeworld, causing his downfall. Gain an Enemy
1 19 Hulda Dickman is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Continued as Entertainer (Journalist).
2 23 Public opinion turns on Hulda Dickman.
3 23 Failed to qualify for Marine Support (Marine).
3 23 Submitted to the draft.
3 23 Became a Agent (Law Enforcement) with the new title Rookie.
3 27 Advanced training in a specialist field.
4 27 Continued as Agent (Law Enforcement).
4 31 Advanced training in a specialist field.
5 31 Continued as Agent (Law Enforcement).
5 33 Established a network of contacts. Gain 3 contacts.
5 35 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 35 Continued as Agent (Law Enforcement).
6 38 Hard times caused by a lack of interstellar trade costs Hulda Dickman's job.
7 38 Became a Merchant (Free Trader).
7 40 A good deal ensures Hulda Dickman is living the high life for a few years.
7 42 Promoted to Merchant (Free Trader) rank 1.
8 42 Continued as Merchant (Free Trader).
8 44 Embroiled in legal trouble.
8 46 Promoted to Merchant (Free Trader) rank 2.
9 46 Continued as Merchant (Free Trader).
9 47 Hulda Dickman's business or ship thrives.
9 50 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
10 50 Voluntarily left Free Trader
10 50 Became a Drifter (Scavenger).
10 52 Hulda Dickman do not know what happened to Hulda Dickman. There is a gap in Hulda Dickman's memory.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Retired at age 52.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 55 Hulda Dickman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 56 Aging Crisis. Owe 50,000 for medical bills.
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