Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Join homeworld’s celebrity circles |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Good fortune |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
30 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
33 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
42 |
Accepted a deal with criminal or other figure under investigation. |
7 |
42 |
Failed to qualify for Merchant Academy. |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
45 |
Failed to qualify for Broker (Merchant). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
8 |
48 |
Rewarded for a successful mission. |
8 |
49 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
49 |
Voluntarily left Law Enforcement |
9 |
49 |
Returned to Drifter (Wanderer). |
9 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
52 |
Became a Merchant (Broker). |
10 |
55 |
Embroiled in legal trouble. |
10 |
56 |
Promoted to Merchant (Broker) rank 1. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |