Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
24 |
A job goes wrong, forcing Ira Farrell to flee off-planet. |
3 |
24 |
Became a Citizen (Worker). |
3 |
26 |
Nearly killed. Owe 15,000 for medical bills. |
4 |
26 |
Failed to qualify for Broker (Merchant). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Imperial trade restrictions force Ira Farrell out of business. |
5 |
29 |
Returned to Citizen (Worker). |
5 |
33 |
Ira Farrell's business expands, Ira Farrell's corporation grows, or the colony thrives. |
5 |
33 |
Promoted to Citizen (Worker) rank 1. |
6 |
33 |
Continued as Citizen (Worker). |
6 |
35 |
Advanced training in a specialist field. |
6 |
37 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
39 |
Advanced training in a specialist field. |
7 |
41 |
Promoted to Citizen (Worker) rank 3. |
8 |
41 |
Continued as Citizen (Worker). |
8 |
42 |
Ira Farrell's business expands, Ira Farrell's corporation grows, or the colony thrives. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Became a Agent (Corporate Agent). |
9 |
47 |
Befriended by a senior agent. |
9 |
49 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
10 |
49 |
Continued as Agent (Corporate Agent). |
10 |
50 |
Ira Farrell went above and beyond the call of duty. |
10 |
53 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Voluntarily left Corporate Agent |
11 |
53 |
Retired. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |