Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Jannie West's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A good deal ensures Jannie West is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Jannie West's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
An investigation takes on a dangerous turn. |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Voluntarily left Law Enforcement |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
Nearly killed. Owe 40,000 for medical bills. |
6 |
35 |
Failed to qualify for Scientist (Scholar). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Moved to a new world. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
40 |
Betrayed by a friend. One of Jannie West's Contacts or Allies betrays Jannie West, ending Jannie West's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Jannie West aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Accused of a crime. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |