Retired 3rd Officer Jettie Marshall  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 59 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 1 (-2)111A61
Fearful, Sun-kissed skin, Scornful
 
Skills
Admin 0
Animals (Handling) 1
Astrogation 0
Athletics (Dexterity) 1
Broker 0
Deception 1
Diplomat 1
Drive 0
Engineer (Life Support) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer 0
Gun Combat (Slug) 1
Investigate 0
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Worker) 0
Recon 0
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent12
Scout Explorer 01
Merchant Merchant Marine 3rd Officer34
Navy Flight Crewman01
Scout Courier Scout12
Believer Holy Warrior Hopeful02
 
Name Type Affinity Enmity Power Influence Species
Theresa King Enemy 0 3 5 3 Iltharan (F/89)
Rita Wagner Rival 0 1 1 0 Dynchia (F/19)
Jaeyaya Yelyi Contact 1 2 2 2 Ael Yael (F/44)
Lon Penn Contact 0 1 0 2 Geonee (M/35)
Lon Penn gains in influence.
Eliga Thomas Enemy 0 1 0 0 Ne Kraeda ren Kelva (M/20)
Eudora Rose Rival 1 3 0 3 Dynchia (F/33)
Margery Scenay Rival 2 1 4 5 Dynchia (F/52)
Eleanor Nevil Rival 1 0 4 6 Dynchia (F/45)
Eleanor Nevil belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 21 Rewarded for a successful mission.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 24 Life ruined by a criminal gang. Gain the gang as an Enemy
3 24 Became a Scout (Explorer).
3 25 Jettie Marshall inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 25 Became a Merchant (Merchant Marine) with the new title Crewman.
4 28 Make an unexpected connection outside Jettie Marshall's normal circles. Gain a Contact.
4 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 29 Continued as Merchant (Merchant Marine).
5 33 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 33 Voluntarily left Merchant Marine
6 33 Became a Navy (Flight) with the new title Crewman.
6 37 Injured. Fully recovered.
7 37 Switched to Scout (Courier) with previous rank.
7 39 Jettie Marshall survey an alien world.
7 41 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 41 Attempted to change assignments.
8 41 Failed to qualify for Surveyor (Scout).
8 41 Continued as Scout (Courier).
8 42 Psychologically damaged by Jettie Marshall's time in the scouts.
9 42 Failed to qualify for Merchant Academy.
9 42 Submitted to the draft.
9 42 Returned to Merchant (Merchant Marine).
9 43 Make an unexpected connection outside Jettie Marshall's normal circles. Gain a Contact.
9 46 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 46 Aging Crisis. Owe 20,000 for medical bills.
10 46 Retired at age 46.
10 46 Continued as Merchant (Merchant Marine).
10 49 A sudden war destroys Jettie Marshall's trade routes and contacts, forcing Jettie Marshall to flee that region of space.
10 49 Gain rebels as Enemy
11 49 Aging Crisis. Owe 60,000 for medical bills.
11 49 Became a Believer (Holy Warrior) with the new title Hopeful.
11 52 Jettie Marshall faith is shaken.
12 53 Continued as Believer (Holy Warrior).
12 56 Jettie Marshall come into conflict with a splinter group Jettie Marshall's own religion which maintains Jettie Marshall's version is the wrong one. Gain 2 Rivals.
13 56 Aging Crisis. Owe 10,000 for medical bills.
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