Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Make an unexpected connection outside Jimmie Ford's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A good deal ensures Jimmie Ford is living the high life for a few years. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A good deal ensures Jimmie Ford is living the high life for a few years. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A good deal ensures Jimmie Ford is living the high life for a few years. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Army (Infantry) with the new title Private. |
8 |
47 |
Assigned to a peacekeeping role. |
8 |
50 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
9 |
50 |
Continued as Army (Infantry). |
9 |
51 |
Unit is slaughtered in a disastrous battle, for which Jimmie Ford blame Jimmie Ford's commander. Gain commander as Enemy. |
10 |
51 |
Failed to qualify for Enforcer (Rogue). |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
53 |
Find valuable salvage. |
10 |
55 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
55 |
Voluntarily left Scavenger |
11 |
55 |
Became a Scout (Explorer). |
11 |
59 |
Psychologically damaged by Jimmie Ford's time in the scouts. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired at age 59. |