Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Failed to qualify for Pirate (Rogue). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
25 |
Betrayed by a friend. One of Johnie Jemmy's Contacts or Allies betrays Johnie Jemmy, ending Johnie Jemmy's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Johnie Jemmy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Johnie Jemmy is chosen to represent Johnie Jemmy's faith in a vid show or other highly public forum. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Johnie Jemmy faith enjoys an explosion of popularity largely thanks to Johnie Jemmy's efforts. |
6 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Johnie Jemmy is sent to a new community or parish to preach The Word among the poor. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
A notable academic consults with Johnie Jemmy about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Switched to Drifter (Wanderer). |
9 |
49 |
Attempted a risky adventure and was injured. |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
51 |
Johnie Jemmy do not know what happened to Johnie Jemmy. There is a gap in Johnie Jemmy's memory. |
11 |
51 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
52 |
Johnie Jemmy come into conflict with a splinter group Johnie Jemmy's own religion which maintains Johnie Jemmy's version is the wrong one. Gain 2 Rivals. |
12 |
52 |
Switched to Drifter (Scavenger). |
12 |
54 |
Betrayed by a friend. One of Johnie Jemmy's Contacts or Allies betrays Johnie Jemmy, ending Johnie Jemmy's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
54 |
Retired at age 54. |
13 |
54 |
Returned to Believer (Missionary/Humanitarian). |
13 |
58 |
Johnie Jemmy is caught in the periphery of a scandal. |
13 |
58 |
Demoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |