Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
Someone more charismatic but less devout than Katherine Campbell has become Katherine Campbell's superior. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
26 |
Katherine Campbell is sent to a new community or parish to preach The Word among the poor. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
30 |
Katherine Campbell is chosen to represent Katherine Campbell's faith in a vid show or other highly public forum. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
33 |
Katherine Campbell is sent to a new community or parish to preach The Word among the poor. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Uncover a major conspiracy against Katherine Campbell's employers. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
39 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
44 |
Failed to qualify for Free Trader (Merchant). |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
45 |
Katherine Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
45 |
Became a Merchant (Broker). |
9 |
47 |
Given advanced training in a specialist field |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Merchant (Broker) rank 1. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Broker). |
10 |
53 |
Risk Katherine Campbell's fortune on a possibility lucrative deal and win. |
10 |
53 |
Promoted to Merchant (Broker) rank 2. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Continued as Merchant (Broker). |
11 |
54 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |