Retired Scout Lela Shackley  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 59 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 4 (-1)111934
Boisterous
 
Skills
Admin 0
Animals 0
Astrogation 1
Athletics 0
Drive 0
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Melee 0
Recon 1
Science (Robotic Sciences/Robotics) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Private01
Scout Explorer Scout11
Drifter Wanderer 01
Scout Courier Scout13
Drifter Scavenger 02
Navy Engineer/Gunner Crewman02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Beatrice Silva Enemy 0 4 0 2 Kargol (F/18)
Zachary Kildare Ally 4 0 1 6 Vanejenese (M/63)
Zachary Kildare is in desperate trouble and could use the character’s help.
Tony Paul Contact 0 2 4 0 Dynchia (M/83)
Relationship soured.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 19 Unit is slaughtered in a disastrous battle, for which Lela Shackley blame Lela Shackley's commander. Gain commander as Enemy.
2 19 Became a Scout (Explorer).
2 21 Lela Shackley's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
2 23 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 23 Failed to qualify for Law Enforcement (Agent).
3 23 Became a Drifter (Wanderer).
3 24 Betrayed by a friend. One of Lela Shackley's Contacts or Allies betrays Lela Shackley, ending Lela Shackley's career. That Contact or Ally becomes a Rival or Enemy.
4 24 Switched to Scout (Courier) with previous rank.
4 25 Gained a contact.
5 28 Continued as Scout (Courier).
5 29 Perform an exemplary service for the scouts.
6 32 Continued as Scout (Courier).
6 34 Lela Shackley have no idea what happened to Lela Shackley – they found Lela Shackley's ship drifting on the fringes of friendly space.
7 34 Switched to Drifter (Scavenger).
7 37 Spend time with an alien race. Gain a contact.
8 38 Continued as Drifter (Scavenger).
8 39 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 39 Failed to qualify for Merchant Academy.
9 39 Submitted to the draft.
9 39 Became a Navy (Engineer/Gunner) with the new title Crewman.
9 40 Vessel participates in a diplomatic mission.
10 43 Aging Crisis. Owe 20,000 for medical bills.
10 43 Retired at age 43.
10 43 Continued as Navy (Engineer/Gunner).
10 46 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 46 Aging Crisis. Owe 20,000 for medical bills.
11 46 Retired.
11 48 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 50 Aging Crisis. Owe 20,000 for medical bills.
12 52 Gained a contact.
13 54 Aging Crisis. Owe 60,000 for medical bills.
13 56 Betrayal. Convert an Ally into a Rival or Enemy.
14 58 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙