Retired Hopeful Libbie Commins  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 59 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 9 (1) 6 (0)111396
Indiscriminate, Electrified
 
Skills
Athletics (Strength) 1
Carouse 0
Deception 0
Gun Combat 0
Gunner (Capital) 1
Mechanic 0
Medic 1
Melee (Blade) 1
Melee (Striking) 1
Persuade 0
Pilot 0
Profession (Hostile Environment) 0
Recon 1
Seafarer 0
Stealth 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman02
Marine Ground Assault Marine01
Drifter Scavenger 13
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Junior Project Worker02
Drifter Wanderer 01
Believer Holy Warrior Hopeful02
 
Name Type Affinity Enmity Power Influence Species
Vincent Barnett Enemy 0 6 0 2 Dolphin, Imperium (M/62)
Vincent Barnett is out of contact doing something interesting but not suspicious.
Basil Hoddle Enemy 0 5 1 2 Ne Kraeda ren Kelva (M/33)
Basil Hoddle gains in power and influence.
Alvis Andrew Ally 3 0 2 0 Luriani (M/30)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Libbie Commins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 22 Continued as Navy (Line/Crew).
2 23 During a battle, defeat or victory depends on Libbie Commins's actions. The ship suffers severe damage and Libbie Commins is blamed for the disaster. Libbie Commins is court - martialled and discharged.
3 23 Failed to qualify for University.
3 23 Submitted to the draft.
3 23 Became a Marine (Ground Assault) with the new title Marine.
3 26 A mission goes wrong; Libbie Commins and several others are captured and mistreated by the enemy. Gain Libbie Commins's jailer as an Enemy.
4 26 Failed to qualify for Army Support (Army).
4 26 Became a Drifter (Scavenger).
4 28 Attacked by enemies that Libbie Commins easily defeat.
4 28 Gain Enemy if Libbie Commins don't already have one.
4 30 Promoted to Drifter (Scavenger) rank 1.
5 30 Continued as Drifter (Scavenger).
5 32 Attacked by enemies that Libbie Commins easily defeat.
5 32 Gain Enemy if Libbie Commins don't already have one.
6 34 Continued as Drifter (Scavenger).
6 38 Libbie Commins do not know what happened to Libbie Commins. There is a gap in Libbie Commins's memory.
7 38 Became a Merchant (Merchant Marine) with the new title Crewman.
7 42 A good deal ensures Libbie Commins is living the high life for a few years.
8 42 Voluntarily left Merchant Marine
8 42 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 46 Someone more charismatic but less devout than Libbie Commins has become Libbie Commins's superior.
9 46 Continued as Believer (Missionary/Humanitarian).
9 48 Opponents of Libbie Commins's belief system ambush Libbie Commins.
9 48 Scarred. Fully recovered. Owe 10,000 for medical bills.
10 48 Switched to Drifter (Wanderer).
10 49 Betrayed by a friend. One of Libbie Commins's Contacts or Allies betrays Libbie Commins, ending Libbie Commins's career. That Contact or Ally becomes a Rival or Enemy.
11 49 Aging Crisis. Owe 10,000 for medical bills.
11 49 Retired at age 49.
11 49 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 50 A new romantic starts. Gain an Ally.
12 53 Aging Crisis. Owe 10,000 for medical bills.
12 53 Continued as Believer (Holy Warrior).
12 57 Libbie Commins faith is shaken.
13 57 Aging Crisis. Owe 30,000 for medical bills.
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