Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Lida Sims foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
24 |
Abuse Lida Sims's position for profit. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
27 |
One of Lida Sims's pieces of art is stolen, and the investigation brings Lida Sims into the criminal underworld. |
3 |
30 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
33 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
4 |
34 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
36 |
One of Lida Sims's pieces of art is stolen, and the investigation brings Lida Sims into the criminal underworld. |
5 |
38 |
Promoted to Entertainer (Journalist) rank 3. |
6 |
38 |
Continued as Entertainer (Journalist). |
6 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Lida Sims far from home. |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
40 |
Betrayed by a friend. One of Lida Sims's Contacts or Allies betrays Lida Sims, ending Lida Sims's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Merchant (Free Trader). |
8 |
43 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Good fortune. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |