Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Lissie Hopkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
21 |
Lissie Hopkins is sent to a new community or parish to preach The Word among the poor. |
2 |
23 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
23 |
Continued as Believer (Mainstream Believer). |
3 |
24 |
Lissie Hopkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
27 |
Continued as Believer (Mainstream Believer). |
4 |
28 |
Lissie Hopkins is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
31 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
31 |
Continued as Believer (Mainstream Believer). |
5 |
33 |
A notable academic consults with Lissie Hopkins about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
37 |
Lissie Hopkins refuse to secretly provide religious rites for a dying leader or noble, because they do not share Lissie Hopkins's faith. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
Lissie Hopkins secretly provide religious rites for a dying leader or noble, although they do not share Lissie Hopkins's faith. Gain an Ally in the family and a Rival who disagrees with Lissie Hopkins's choice. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Worker (Citizen). |
8 |
43 |
Returned to Drifter (Barbarian). |
8 |
47 |
Lissie Hopkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Became a Merchant (Free Trader). |
9 |
48 |
Lissie Hopkins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
48 |
Failed to qualify for Worker (Citizen). |
10 |
48 |
Switched to Drifter (Wanderer). |
10 |
49 |
Lissie Hopkins do not know what happened to Lissie Hopkins. There is a gap in Lissie Hopkins's memory. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Returned to Believer (Mainstream Believer). |
11 |
50 |
Lissie Hopkins refused an offer of inducements to betray Lissie Hopkins's faith. Gain 1 enemies. |
11 |
53 |
Forced to muster out. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired. |
12 |
54 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |