Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Find an Alien Artifact. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Betrayed by a friend. One of Lue Woods's Contacts or Allies betrays Lue Woods, ending Lue Woods's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
46 |
Failed to qualify for Surveyor (Scout). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Scout (Surveyor). |
8 |
50 |
Find an Alien Artifact. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
53 |
Lue Woods's ship is damaged, and Lue Woods have to hitch-hike Lue Woods's way back across the stars to the nearest scout base. |
9 |
53 |
Gain 6 Contacts. Gain 1 Enemies. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Birth or Death involving a family member or close friend. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |