Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Vessel participates in a diplomatic mission. |
2 |
23 |
Gain a contact. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Failed to qualify for Broker (Merchant). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Contact with Government. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Betrayed by a friend. One of Maria Connell's Contacts or Allies betrays Maria Connell, ending Maria Connell's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
35 |
Gained a contact. |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
40 |
Perform an exemplary service for the scouts. |
6 |
42 |
Promoted to Scout (Surveyor) rank 2. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scout (Courier) with previous rank. |
7 |
45 |
Maria Connell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Maria Connell fail to help. Gain an Enemy. |
7 |
45 |
Maria Connell's ship is damaged, and Maria Connell have to hitch-hike Maria Connell's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 5 Contacts. Gain 1 Enemies. |
8 |
46 |
Continued as Scout (Courier). |
8 |
47 |
When dealing with an alien race, Maria Connell botch an opportunity to gather extra intelligence about them. |
8 |
47 |
Psychologically damaged by Maria Connell's time in the scouts. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Explorer (Scout). |
9 |
50 |
Continued as Scout (Courier). |
9 |
51 |
Gained a contact. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Continued as Scout (Courier). |
10 |
57 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |