Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Marie Hand's scout ship. |
2 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Courier). |
3 |
29 |
Marie Hand inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
29 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
34 |
Find valuable salvage. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Accused of a crime |
6 |
41 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
41 |
Became a Prisoner (Inmate). |
7 |
43 |
Nearly killed. Owe 30,000 for medical bills. |
8 |
45 |
Switched to Prisoner (Thug) with previous rank. |
8 |
49 |
Marie Hand gain a new Rival among the inmates or guards. |
8 |
49 |
Promoted to Prisoner (Thug) rank 1. |
9 |
49 |
Switched to Prisoner (Fixer) with previous rank. |
9 |
52 |
Persecuted by a prison gang. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Returned to Prisoner (Thug). |
10 |
54 |
A riot engulfs the prison. |
10 |
54 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |