Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Victim of a crime |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
31 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
31 |
Became a Merchant (Broker). |
5 |
32 |
Contact with Government. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
37 |
Gained a contact. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
40 |
Good fortune |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
45 |
Given advanced training in a specialist field |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Worker (Citizen). |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
50 |
Melissa Norman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Failed to qualify for Explorer (Scout). |
10 |
50 |
Switched to Drifter (Scavenger). |
10 |
51 |
Attacked by enemies that Melissa Norman easily defeat. |
10 |
51 |
Gain Enemy if Melissa Norman don't already have one. |
11 |
54 |
Voluntarily left Scavenger |
11 |
54 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
11 |
56 |
Given advanced training in a specialist field |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |