Retired Initiate Millicent Dunn  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 59 F 1 (-2) 3 (-1) 1 (-2) 8 (0) 11 (1) 3 (-1)1318B3
Direct, Abandoned
 
Skills
Admin 0
Animals 0
Athletics (Strength) 1
Carouse 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat (Energy) 1
Melee (Blade) 1
Persuade 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate15
Marine Ground Assault Lance Corporal12
Scout Surveyor Scout12
Citizen Colonist 01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Andre Castillo Ally 2 1 1 0 Tapazmal (M/75)
Relationship soured.
Clara Knight Enemy 6 1 1 3 Azhanti (M/66)
reconciliation.
Felix Jordan Enemy 0 4 2 3 Azhanti (M/41)
Relationship becomes more intense. Rival becomes an enemy.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 22 Millicent Dunn is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Continued as Believer (Mainstream Believer).
2 24 Millicent Dunn is sent to a new community or parish to preach The Word among the poor.
3 26 Continued as Believer (Mainstream Believer).
3 28 Millicent Dunn is sent to a new community or parish to preach The Word among the poor.
4 30 Continued as Believer (Mainstream Believer).
4 33 Moved to a new world.
5 34 Voluntarily left Mainstream Believer
5 34 Became a Marine (Ground Assault) with the new title Marine.
5 35 A mission goes disastrously wrong due to Millicent Dunn's commander’s error or incompetence, but Millicent Dunn survive.
5 35 Report commander and gain an Enemy.
5 38 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
6 38 Continued as Marine (Ground Assault).
6 42 Millicent Dunn is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
7 42 Became a Scout (Surveyor).
7 43 Millicent Dunn's scout ship is one of the first on the scene to rescue the survivors of a disaster but Millicent Dunn fail to help. Gain an Enemy.
7 43 Nearly killed. Owe 6,250 for medical bills.
7 46 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 46 Continued as Scout (Surveyor).
8 49 Millicent Dunn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 49 Became a Citizen (Colonist).
9 50 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Retired at age 50.
10 50 Returned to Believer (Mainstream Believer).
10 52 Millicent Dunn accepted an offer of inducements to betray Millicent Dunn's faith. Gain 320,000 in cash.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Retired.
11 57 Betrayal. Convert an Ally into a Rival or Enemy.
12 58 Aging Crisis. Owe 20,000 for medical bills.
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