Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Became a Scout (Courier). |
4 |
32 |
Minerva Fawns inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Returned to Citizen (Colonist). |
5 |
33 |
Minerva Fawns is rewarded for Minerva Fawns's diligence or cunning. |
5 |
36 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
39 |
Spent time maintaining and using heavy vehicles. |
6 |
40 |
Promoted to Citizen (Colonist) rank 3. |
7 |
40 |
Continued as Citizen (Colonist). |
7 |
43 |
Minerva Fawns is rewarded for Minerva Fawns's diligence or cunning. |
7 |
44 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
8 |
44 |
Continued as Citizen (Colonist). |
8 |
47 |
Hard times caused by a lack of interstellar trade costs Minerva Fawns Minerva Fawns's job. |
9 |
47 |
Became a Scholar (Field Researcher). |
9 |
49 |
Advanced training in a specialist field. |
10 |
51 |
Continued as Scholar (Field Researcher). |
10 |
52 |
Minerva Fawns's work is sabotaged by unknown parties. Minerva Fawns start again from scratch. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Physician (Scholar). |
11 |
55 |
Continued as Scholar (Field Researcher). |
11 |
58 |
Minerva Fawns's work is sabotaged by unknown parties. Minerva Fawns may salvage what Minerva Fawns can and give up. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |