Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Thrown into a brutal ground war |
1 |
19 |
Lost eye or limb. Fully recovered. |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Entertainer (Performer). |
3 |
29 |
Works is especially well received and popular, making Mintie Webb a minor celebrity |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
31 |
Win a prestigious prize. |
4 |
33 |
Promoted to Entertainer (Performer) rank 1. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
36 |
Public opinion turns on Mintie Webb. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Mintie Webb's Contacts or Allies betrays Mintie Webb, ending Mintie Webb's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
42 |
Given advanced training in a specialist field |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
43 |
Make an unexpected connection outside Mintie Webb's normal circles. Gain a Contact. |
8 |
46 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
46 |
Continued as Merchant (Free Trader). |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
50 |
Continued as Merchant (Free Trader). |
10 |
52 |
Make an unexpected connection outside Mintie Webb's normal circles. Gain a Contact. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Free Trader). |
11 |
56 |
A good deal ensures Mintie Webb is living the high life for a few years. |
11 |
58 |
Promoted to Merchant (Free Trader) rank 4. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |