Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Advanced training in a specialist field |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
25 |
Myrtle Lee is ordered to take part in a black ops mission that goes against Myrtle Lee's conscience. Gain the lone survivor as an Enemy. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
29 |
Vessel participates in a diplomatic mission. |
3 |
29 |
Gain a contact. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Display heroism in battle, saving the whole ship. |
4 |
33 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Myrtle Lee join a gambling circle on board. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Vessel participates in a notable military engagement. |
7 |
41 |
Continued as Navy (Engineer/Gunner). |
7 |
45 |
Vessel participates in a notable military engagement. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Agent (Intelligence). |
8 |
48 |
Rewarded for a successful mission. |
8 |
49 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
49 |
Continued as Agent (Intelligence). |
9 |
50 |
Go undercover to investigate an enemy. |
9 |
50 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
53 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
10 |
53 |
Continued as Agent (Intelligence). |
10 |
54 |
Victim of a crime |
10 |
57 |
Promoted to Agent (Intelligence) rank 3. |