Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attempted a risky adventure and was injured. |
1 |
20 |
Scarred. Owe 2,500 for medical bills. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Spend time with an alien race. Gain a contact. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Nannie Bailey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
34 |
Nannie Bailey's business or ship thrives. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
40 |
Gained a contact. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
47 |
Make an unexpected connection outside Nannie Bailey's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 4. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
51 |
A series of bad deals and decisions force Nannie Bailey into bankruptcy. Nannie Bailey salvages what Nannie Bailey can. |
10 |
51 |
Failed to qualify for Corporate Agent (Agent). |
10 |
51 |
Returned to Drifter (Barbarian). |
10 |
55 |
Forced to muster out. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
59 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |