Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A series of bad deals and decisions force Ora Evans into bankruptcy. Ora Evans salvages what Ora Evans can. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Severely injured. Owe 10,000 for medical bills. |
3 |
23 |
Switched to Merchant (Broker). |
3 |
27 |
Make an unexpected connection outside Ora Evans's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
28 |
Embroiled in legal trouble. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
32 |
Contact with Government. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Ora Evans come into conflict with a splinter group Ora Evans's own religion which maintains Ora Evans's version is the wrong one. Gain 2 Rivals. |
8 |
39 |
Became a Drifter (Barbarian). |
8 |
40 |
Betrayed by a friend. One of Ora Evans's Contacts or Allies betrays Ora Evans, ending Ora Evans's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Retired. |
9 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
45 |
Gained a contact. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |