Retired Lance Sergeant Sheila Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 59 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 12 (2) 5 (-1)1118C5
Refined, Birthmarks, Adamant
 
Skills
Admin 0
Advocate 0
Astrogation 1
Broker 0
Diplomat 0
Drive (Hovercraft) 1
Drive (Track) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 2
Explosives 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Language 0
Leadership 1
Medic 1
Melee (Fencing) 1
Pilot (Small Craft) 1
Profession (Hostile Environment/High-G) 1
Recon 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Corporate 12
Army Infantry Lance Corporal11
Army Cavalry Lance Sergeant32
Scout Courier Scout13
Scout Surveyor Scout11
Drifter Scavenger 02
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Homer Harrington Contact 1 1 1 3 Dynchia, Imperium (M/48)
Tyler Daniels Contact 2 1 1 1 Darmine (M/61)
Tyler Daniels’s relationships have begun to affect the character.
Wilton Mahon Contact 2 2 0 2 Dynchia, Imperium (M/48)
Dolly Murray Contact 0 1 4 2 Dynchia, Imperium (F/42)
Dolly Murray loses some of their power base.
Edith Babington Contact 2 1 2 1 Dynchia, Imperium (F/57)
Edith Babington is missing under suspicious circumstances.
Bobbie Gray Contact 2 2 1 1 Dynchia, Imperium (F/87)
An incident occured.
Tobe Cheyne Enemy 0 3 5 1 Kargol (M/37)
Tobe Cheyne is in desperate trouble and could use the character’s help.
Dona Dart Contact 1 1 0 0 Darrian, Imperium (F/81)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Spent time maintaining and using heavy vehicles.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 23 A revolution, attack or other unusual event throws Sheila Fleming's life into chaos, forcing Sheila Fleming to leave the planet.
3 23 Became a Army (Infantry) with the new title Private.
3 26 Commanding officer takes an interest in Sheila Fleming's career.
3 27 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
4 27 Attempted to change assignments.
4 27 Switched to Army (Cavalry) with previous rank.
4 29 Assigned to a planet with a hostile or wild environment.
4 31 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
5 31 Continued as Army (Cavalry).
5 34 Surrounded and outnumbered by the enemy, Sheila Fleming hold out until relief arrives.
5 35 Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant.
6 35 Voluntarily left Cavalry
6 35 Failed to qualify for Merchant Academy.
6 35 Submitted to the draft.
6 35 Became a Scout (Courier).
6 39 Sheila Fleming spend a great deal of time on the fringes of Charted Space.
6 39 Sheila Fleming's ship is damaged, and Sheila Fleming have to hitch-hike Sheila Fleming's way back across the stars to the nearest scout base.
6 39 Gain 6 Contacts. Gain 1 Enemies.
7 39 Continued as Scout (Courier).
7 41 Serve as the courier for an important message from the Imperium.
7 43 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 43 Continued as Scout (Courier).
8 45 Spend several years jumping from world to world in Sheila Fleming's scout ship.
9 47 Attempted to change assignments.
9 47 Switched to Scout (Surveyor) with previous rank.
9 50 Psychologically damaged by Sheila Fleming's time in the scouts.
10 50 Became a Drifter (Scavenger).
10 51 Find valuable salvage.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Drifter (Scavenger).
11 55 Betrayed by a friend. One of Sheila Fleming's Contacts or Allies betrays Sheila Fleming, ending Sheila Fleming's career. That Contact or Ally becomes a Rival or Enemy.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 56 Sheila Fleming faith is shaken.
13 59 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙