Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Make an unexpected connection outside Sherry Kildare's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A series of bad deals and decisions force Sherry Kildare into bankruptcy. Sherry Kildare salvages what Sherry Kildare can. |
3 |
25 |
Failed to qualify for Merchant Academy. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Survived a risky adventure but gained nothing. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Betrayed by a friend. One of Sherry Kildare's Contacts or Allies betrays Sherry Kildare, ending Sherry Kildare's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Merchant Academy. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
Find Ancient Technology. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 4. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Promoted to Drifter (Wanderer) rank 5. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
51 |
Attempted a risky adventure and was injured. |
9 |
51 |
Scarred. Owe 2,500 for medical bills. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 6. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
54 |
Suffer from a life-threatening illness. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |