Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Amnesia. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
A series of bad deals and decisions force Shiishabaa Arga into bankruptcy. Shiishabaa Arga salvages what Shiishabaa Arga can. |
6 |
38 |
Became a Entertainer (Artist). |
6 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Shiishabaa Arga far from home. |
7 |
41 |
Failed to qualify for Worker (Citizen). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Embroiled in legal trouble. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Given advanced training in a specialist field |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
49 |
Voluntarily left Merchant Marine |
9 |
49 |
Switched to Drifter (Barbarian). |
9 |
52 |
Shiishabaa Arga run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
A notable academic consults with Shiishabaa Arga about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
56 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |