Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Psychologically damaged by Tessie Halpine's time in the scouts. |
2 |
19 |
Became a Citizen (Worker). |
2 |
22 |
A new romantic starts. Gain an Ally. |
3 |
23 |
Continued as Citizen (Worker). |
3 |
25 |
Political upheaval strikes Tessie Halpine's homeworld, and Tessie Halpine is caught up in the revolution. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Citizen (Worker) rank 1. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
29 |
Tessie Halpine's business expands, Tessie Halpine's corporation grows, or the colony thrives. |
4 |
31 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
32 |
Tessie Halpine learn something Tessie Halpine should not have – a corporate secret, a political scandal – which Tessie Halpine can profit from illegally. |
5 |
32 |
Gain a criminal contact. |
5 |
35 |
Promoted to Citizen (Worker) rank 3. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
37 |
Advanced training in a specialist field. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
43 |
Tessie Halpine's business expands, Tessie Halpine's corporation grows, or the colony thrives. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Army Support (Army). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
45 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
45 |
Became a Entertainer (Performer). |
9 |
47 |
Accused of a crime |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Prisoner (Thug). |
10 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Continued as Prisoner (Thug). |
11 |
56 |
A guard takes a dislike to Tessie Halpine. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |