Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Nearly killed. Owe 7,500 for medical bills. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
20 |
Embroiled in legal trouble. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
24 |
Given advanced training in a specialist field |
3 |
27 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
29 |
Betrayed by a friend. One of Thea Philpot's Contacts or Allies betrays Thea Philpot, ending Thea Philpot's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
29 |
Became a Agent (Intelligence). |
6 |
33 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
33 |
Returned to Drifter (Wanderer). |
7 |
36 |
Nearly killed. Owe 35,000 for medical bills. |
8 |
36 |
Failed to qualify for Physician (Scholar). |
8 |
36 |
Continued as Drifter (Wanderer). |
8 |
40 |
Gained a contact. |
9 |
40 |
Continued as Drifter (Wanderer). |
9 |
41 |
Attacked by enemies and injured. |
9 |
41 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
41 |
Gain Enemy if Thea Philpot don't already have one. |
9 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Drifter (Wanderer). |
10 |
45 |
Spend time with an alien race. Gain a contact. |
10 |
48 |
Forced to muster out. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Retired. |
11 |
52 |
Moved to a new world. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |