Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Good fortune |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Nearly killed. Owe 6,250 for medical bills. |
3 |
23 |
Became a Merchant (Broker). |
3 |
26 |
Make an unexpected connection outside Velva Hill's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
28 |
A sudden war destroys Velva Hill's trade routes and contacts, forcing Velva Hill to flee that region of space. |
4 |
28 |
Gain rebels as Enemy |
5 |
28 |
Failed to qualify for Surveyor (Scout). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
29 |
A mission goes wrong; Velva Hill and several others are captured and mistreated by the enemy. Gain Velva Hill's jailer as an Enemy. |
6 |
29 |
Became a Entertainer (Artist). |
6 |
32 |
Good fortune |
6 |
33 |
Promoted to Entertainer (Artist) rank 1. |
7 |
33 |
Continued as Entertainer (Artist). |
7 |
36 |
One of Velva Hill's pieces of art is stolen, and the investigation brings Velva Hill into the criminal underworld. |
8 |
37 |
Continued as Entertainer (Artist). |
8 |
38 |
Velva Hill is forced out because of censorship or controversy. What truth did Velva Hill get too close to? |
9 |
38 |
Failed to qualify for Physician (Scholar). |
9 |
38 |
Became a Drifter (Wanderer). |
9 |
41 |
Moved to a new world. |
9 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Continued as Drifter (Wanderer). |
10 |
43 |
Offered job by a patron. Now owe him a favor. |
10 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
46 |
Retired. |
11 |
49 |
Moved to a new world. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Moved to a new world. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Gained a contact. |
14 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |