Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Find an Alien Artifact. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
27 |
Find Ancient Technology. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
30 |
Vertie Rule befriend a superior in the corporation or the colony. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
34 |
A revolution, attack or other unusual event throws Vertie Rule's life into chaos, forcing Vertie Rule to leave the planet. |
6 |
34 |
Returned to Drifter (Barbarian). |
6 |
38 |
Vertie Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Rogue (Thief). |
7 |
39 |
Involved in the planning of an impressive heist. |
8 |
42 |
Continued as Rogue (Thief). |
8 |
43 |
Vertie Rule spend months in the dangerous criminal underworld. |
8 |
46 |
Promoted to Rogue (Thief) rank 1. |
9 |
46 |
Continued as Rogue (Thief). |
9 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Vertie Rule is chosen to represent Vertie Rule's faith in a vid show or other highly public forum. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
55 |
Vertie Rule have been following false teachings! |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired. |
12 |
58 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |