Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Spend several years jumping from world to world in Vesta Ortiz's scout ship. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Vesta Ortiz spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Vesta Ortiz's ship is damaged, and Vesta Ortiz have to hitch-hike Vesta Ortiz's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 4 Contacts. Gain 3 Enemies. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Nearly killed. Owe 17,500 for medical bills. |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Offered job by a patron. Now owe him a favor. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Failed to qualify for Infantry (Army). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
35 |
Attacked by enemies that Vesta Ortiz easily defeat. |
5 |
35 |
Gain Enemy if Vesta Ortiz don't already have one. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Vesta Ortiz do not know what happened to Vesta Ortiz. There is a gap in Vesta Ortiz's memory. |
7 |
41 |
Failed to qualify for Corporate (Citizen). |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Gain Enemy if Vesta Ortiz don't already have one. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
47 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
47 |
Failed to qualify for Broker (Merchant). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Make an unexpected connection outside Vesta Ortiz's normal circles. Gain a Contact. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |