Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Failed to qualify for University. |
2 |
21 |
Switched to Drifter (Scavenger). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Risk Vicki Keiler's fortune on a possibility lucrative deal and win. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
A series of bad deals and decisions force Vicki Keiler into bankruptcy. Vicki Keiler salvages what Vicki Keiler can. |
5 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
29 |
Vicki Keiler retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
32 |
Voluntarily left Mainstream Believer |
6 |
32 |
Failed to qualify for Journalist (Entertainer). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Scout (Courier). |
6 |
36 |
Good fortune |
6 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Explorer (Scout). |
7 |
36 |
Continued as Scout (Courier). |
7 |
39 |
Vicki Keiler's ship is damaged, and Vicki Keiler have to hitch-hike Vicki Keiler's way back across the stars to the nearest scout base. |
7 |
39 |
Gain 6 Contacts. Gain 1 Enemies. |
8 |
39 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Vicki Keiler is chosen to represent Vicki Keiler's faith in a vid show or other highly public forum. |
8 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Vicki Keiler aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
44 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
47 |
Gained a contact. |
10 |
48 |
Graduated. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Returned to Merchant (Merchant Marine). |
11 |
50 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Continued as Merchant (Merchant Marine). |
12 |
56 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |