Retired Manager Violet Stone  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 59 F 1 (-2) 1 (-2) 2 (-2) 7 (0) 8 (0) 3 (-1)112783
Delicate, Domineering
 
Skills
Admin 1
Advocate 0
Athletics 0
Broker 1
Carouse 1
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Recon 1
Stealth 0
Steward 2
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Corporal12
Drifter Wanderer 02
Citizen Corporate Manager35
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Icie Clements Contact 0 1 4 1 Libert (F/47)
Milford McGuire Enemy 0 3 0 3 Humaniti (M/39)
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 19 Assigned to the security staff of a space station.
1 22 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Star Marine).
2 23 Severely injured.
3 23 Failed to qualify for Infantry (Army).
3 23 Became a Drifter (Wanderer).
3 27 Attempted a risky adventure and was wildly successful.
4 27 Continued as Drifter (Wanderer).
4 28 Lightly injured, no permanent damage. Fully recovered.
5 28 Became a Citizen (Corporate).
5 29 Violet Stone's business expands, Violet Stone's corporation grows, or the colony thrives.
5 32 Promoted to Citizen (Corporate) rank 1.
6 32 Continued as Citizen (Corporate).
6 33 Violet Stone gain experience in a technical field as a computer operator or surveyor.
7 36 Continued as Citizen (Corporate).
7 38 Violet Stone learn something Violet Stone should not have – a corporate secret, a political scandal – which Violet Stone can profit from illegally.
7 38 Gain a criminal contact.
7 40 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
8 40 Continued as Citizen (Corporate).
8 41 Violet Stone's business expands, Violet Stone's corporation grows, or the colony thrives.
8 44 Promoted to Citizen (Corporate) rank 3.
9 44 Continued as Citizen (Corporate).
9 45 Life ruined by a criminal gang. Gain the gang as an Enemy
10 45 Aging Crisis. Owe 30,000 for medical bills.
10 45 Retired at age 45.
10 45 Retired.
10 46 A romantic relationship ends badly. Gain a Rival or Enemy.
11 49 Aging Crisis. Owe 60,000 for medical bills.
11 51 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12 53 Aging Crisis. Owe 20,000 for medical bills.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 57 Aging Crisis. Owe 10,000 for medical bills.
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