Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Contact with Government. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
32 |
Gained a contact. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Attacked by enemies and injured. |
5 |
37 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
37 |
Gain Enemy if Wilhelmina Myers don't already have one. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
41 |
Failed to qualify for Journalist (Entertainer). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Scout (Explorer). |
7 |
43 |
Serve as the courier for an important message from the Imperium. |
7 |
45 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
45 |
Continued as Scout (Explorer). |
8 |
47 |
Wilhelmina Myers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilhelmina Myers fail to help. Gain an Enemy. |
8 |
47 |
Psychologically damaged by Wilhelmina Myers's time in the scouts. |
8 |
49 |
Promoted to Scout (Explorer) rank 2. |
9 |
49 |
Continued as Scout (Explorer). |
9 |
53 |
Wilhelmina Myers survey an alien world. |
9 |
53 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
10 |
53 |
Attempted to change assignments. |
10 |
53 |
Switched to Scout (Surveyor) with previous rank. |
10 |
57 |
Injured. |