Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
30 |
Find an Alien Artifact. |
2 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
30 |
Continued as Drifter (Barbarian). |
3 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Continued as Drifter (Barbarian). |
4 |
38 |
Spend time with an alien race. Gain a contact. |
5 |
38 |
Continued as Drifter (Barbarian). |
5 |
42 |
Encounter a Psionic institute. |
5 |
42 |
Tested for psionic powers |
5 |
42 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
42 |
Became a Psion (Wild Talent). |
6 |
46 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Continued as Psion (Wild Talent). |
7 |
48 |
Psionic strength increases. |
8 |
50 |
Continued as Psion (Wild Talent). |
8 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
54 |
Forced to muster out. |
9 |
54 |
Became a Scout (Explorer). |
9 |
58 |
Perform an exemplary service for the scouts. |