Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Spend several years jumping from world to world in Zella Douglas's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
When dealing with an alien race, Zella Douglas botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Zella Douglas inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Moved to a new world. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Zella Douglas's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Amnesia. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
41 |
Failed to qualify for Artist (Entertainer). |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
43 |
Amnesia. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
49 |
Zella Douglas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
49 |
Returned to Drifter (Scavenger). |
9 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
56 |
Attempted a risky adventure and was wildly successful. |
10 |
57 |
Promoted to Drifter (Scavenger) rank 1. |