A-pasa Wa-wa-a  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 60 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 3 (-1)111653
Affable, Glutton, Wavy hair
 
Skills
Astrogation 1
Broker 1
Carouse 1
Diplomat 1
Drive 0
Electronics 0
Engineer 0
Flyer 0
Gun Combat 0
Melee 0
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Scout Courier 02
Scout Surveyor 02
Citizen Worker 02
Drifter Barbarian 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Flo Forbes Enemy 0 2 0 2 Answerin (F/81)
Flo Forbes is in prison or otherwise trapped somewhere.
Akhksaelloukh Ksog Enemy 0 2 0 2 Vargr, Imperium (M/19)
Sarah Lopez Contact 1 0 1 1 Ziadd (M/40)
Alle Yel Contact 2 1 5 5 Ael Yael (M/27)
A Abpabka Contact 2 0 3 1 Bwap (M/32)
Manda Spain Enemy 0 4 1 2 Iltharan (F/37)
Obwa Enemy 0 4 1 4 Bwap (M/53)
Obwa is actually an organisation such as a political movement or modest sized business.
Sebbas Petha-w Rival 1 1 4 1 Bwap (M/19)
Sebbas Petha-w is in desperate trouble and could use the character’s help.
Eulalia Gabb Ally 2 0 0 0 Dynchia (F/36)
Eulalia Gabb is missing under suspicious circumstances.
Pethtasa Ally 3 0 1 2 Bwap (M/21)
Pethtasa’s relationships have begun to affect the character.
Irma Cox Contact 0 1 3 0 Ronnin (F/84)
Irma Cox gained power at the expense of a third party who now blames the character.
Alberto Keating Enemy 0 2 0 2 Kargol (M/47)
Alberto Keating is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 19 A sudden war destroys A-pasa Wa-wa-a's trade routes and contacts, forcing A-pasa Wa-wa-a to flee that region of space.
1 19 Gain rebels as Enemy
2 19 Became a Scout (Courier).
2 22 A-pasa Wa-wa-a's scout ship is one of the first on the scene to rescue the survivors of a disaster but A-pasa Wa-wa-a fail to help. Gain an Enemy.
2 22 A-pasa Wa-wa-a's ship is damaged, and A-pasa Wa-wa-a have to hitch-hike A-pasa Wa-wa-a's way back across the stars to the nearest scout base.
2 22 Gain 3 Contacts. Gain 2 Enemies.
3 23 Continued as Scout (Courier).
3 26 When dealing with an alien race, A-pasa Wa-wa-a botch an opportunity to gather extra intelligence about them.
3 26 A-pasa Wa-wa-a inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 27 Attempted to change assignments.
4 27 Switched to Scout (Surveyor) with previous rank.
4 29 A new romantic starts. Gain an Ally.
5 31 Attempted to change assignments.
5 31 Failed to qualify for Explorer (Scout).
5 31 Continued as Scout (Surveyor).
5 32 Psychologically damaged by A-pasa Wa-wa-a's time in the scouts.
6 32 Became a Citizen (Worker).
6 36 A-pasa Wa-wa-a's business expands, A-pasa Wa-wa-a's corporation grows, or the colony thrives.
7 36 Continued as Citizen (Worker).
7 40 A-pasa Wa-wa-a learn something A-pasa Wa-wa-a should not have – a corporate secret, a political scandal – which A-pasa Wa-wa-a can profit from illegally.
7 40 Forced to muster out.
8 40 Became a Drifter (Barbarian).
8 43 Betrayed by a friend. One of A-pasa Wa-wa-a's Contacts or Allies betrays A-pasa Wa-wa-a, ending A-pasa Wa-wa-a's career. That Contact or Ally becomes a Rival or Enemy.
9 43 Aging Crisis. Owe 20,000 for medical bills.
9 43 Retired at age 43.
9 43 Retired.
9 46 A new romantic starts. Gain an Ally.
10 47 Aging Crisis. Owe 30,000 for medical bills.
10 49 Good fortune.
11 51 Aging Crisis. Owe 30,000 for medical bills.
11 53 Betrayal. Convert an Ally into a Rival or Enemy.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 59 A romantic relationship ends badly. Gain a Rival or Enemy.
13 59 Aging Crisis. Owe 20,000 for medical bills.
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