Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Contact with Government. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 4. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Encounter a Psionic institute. |
5 |
38 |
Tested for psionic powers |
6 |
38 |
Became a Psion (Adept). |
6 |
41 |
Advanced training in a specialist field. |
7 |
42 |
Voluntarily left Adept |
7 |
42 |
Failed to qualify for Cavalry (Army). |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
46 |
Aarmu Kaaka run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
46 |
Failed to qualify for Performer (Entertainer). |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
50 |
Betrayed by a friend. One of Aarmu Kaaka's Contacts or Allies betrays Aarmu Kaaka, ending Aarmu Kaaka's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
52 |
Offered job by a patron. Now owe him a favor. |
9 |
54 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
54 |
Became a Merchant (Broker). |