Alexis Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 60 F 2 (-2) 1 (-2) 7 (0) 9 (1) 8 (0) 4 (-1)217984
Empathetic
 
Skills
Admin 1
Advocate 1
Art (Performing) 0
Athletics 0
Broker 2
Deception 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics 0
Gun Combat (Energy) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Medic 0
Melee (Fencing) 1
Melee (Unarmed) 1
Recon 3
Stealth 1
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal12
Army Cavalry Sergeant44
Entertainer Performer 01
Scout Explorer 01
Merchant Broker 22
 
Name Type Affinity Enmity Power Influence Species
Carmen Mcarty Contact 1 0 0 1 Irhadre (F/20)
Junius Curtis Contact 3 1 0 2 Irhadre (M/63)
Junius Curtis gains in influence.
Ester Cunningham Enemy 0 2 1 0 Irhadre (F/76)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 19 Assigned to an urbanised planet torn by war.
2 22 Continued as Army (Infantry).
2 23 Assigned to a peacekeeping role.
2 26 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
3 26 Attempted to change assignments.
3 26 Switched to Army (Cavalry) with previous rank.
3 27 Assigned to a peacekeeping role.
3 30 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Army Support (Army).
4 30 Continued as Army (Cavalry).
4 31 Given a special assignment or duty in Alexis Mathew's unit.
4 34 Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant.
5 34 Continued as Army (Cavalry).
5 38 Moved to a new world.
5 38 Promoted to Army (Cavalry) rank 4 with the new title Sergeant.
6 38 Continued as Army (Cavalry).
6 41 Severely injured. Fully recovered.
7 41 Became a Entertainer (Performer).
7 45 Alexis Mathew is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8 45 Became a Scout (Explorer).
8 49 Alexis Mathew's ship is damaged, and Alexis Mathew have to hitch-hike Alexis Mathew's way back across the stars to the nearest scout base.
8 49 Gain 2 Contacts. Gain 1 Enemies.
9 49 Became a Merchant (Broker).
9 50 Given advanced training in a specialist field
9 53 Forced to continue current assignment.
9 53 Promoted to Merchant (Broker) rank 1.
10 53 Continued as Merchant (Broker).
10 57 Moved to a new world.
10 57 Promoted to Merchant (Broker) rank 2.
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