Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Assigned to an urbanised planet torn by war. |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Assigned to a peacekeeping role. |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
27 |
Assigned to a peacekeeping role. |
3 |
30 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Continued as Army (Cavalry). |
4 |
31 |
Given a special assignment or duty in Alexis Mathew's unit. |
4 |
34 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
5 |
34 |
Continued as Army (Cavalry). |
5 |
38 |
Moved to a new world. |
5 |
38 |
Promoted to Army (Cavalry) rank 4 with the new title Sergeant. |
6 |
38 |
Continued as Army (Cavalry). |
6 |
41 |
Severely injured. Fully recovered. |
7 |
41 |
Became a Entertainer (Performer). |
7 |
45 |
Alexis Mathew is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
45 |
Became a Scout (Explorer). |
8 |
49 |
Alexis Mathew's ship is damaged, and Alexis Mathew have to hitch-hike Alexis Mathew's way back across the stars to the nearest scout base. |
8 |
49 |
Gain 2 Contacts. Gain 1 Enemies. |
9 |
49 |
Became a Merchant (Broker). |
9 |
50 |
Given advanced training in a specialist field |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Merchant (Broker) rank 1. |
10 |
53 |
Continued as Merchant (Broker). |
10 |
57 |
Moved to a new world. |
10 |
57 |
Promoted to Merchant (Broker) rank 2. |