Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Allie Mitchell do not know what happened to Allie Mitchell. There is a gap in Allie Mitchell's memory. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
21 |
Vessel participates in a notable military engagement. |
2 |
23 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
27 |
Advanced training in a specialist field. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Became a Scout (Explorer). |
4 |
30 |
Psychologically damaged by Allie Mitchell's time in the scouts. |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
32 |
Survived a risky adventure but gained nothing. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
35 |
Severely injured. Owe 20,000 for medical bills. |
7 |
35 |
Entered Merchant Academy with the Business curriculum. |
7 |
37 |
Join a social movement. |
7 |
39 |
Graduated. |
8 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Became a Merchant (Broker). |
8 |
39 |
Promoted to Merchant (Broker) rank 1. |
8 |
40 |
Make an unexpected connection outside Allie Mitchell's normal circles. Gain a Contact. |
8 |
43 |
Promoted to Merchant (Broker) rank 2. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
Continued as Merchant (Broker). |
9 |
46 |
Allie Mitchell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Retired. |
10 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |