Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Altha Weakman spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Altha Weakman's ship is damaged, and Altha Weakman have to hitch-hike Altha Weakman's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 2 Contacts. Gain 2 Enemies. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
30 |
Altha Weakman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Became a Citizen (Worker). |
4 |
32 |
Political upheaval strikes Altha Weakman's homeworld, and Altha Weakman is caught up in the revolution. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
37 |
Moved to a new world. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
46 |
Altha Weakman learn something Altha Weakman should not have – a corporate secret, a political scandal – which Altha Weakman can profit from illegally. |
7 |
46 |
Gain a criminal contact. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Army (Infantry) with the new title Private. |
8 |
48 |
Thrown into a brutal ground war |
9 |
50 |
Voluntarily left Infantry |
9 |
50 |
Became a Drifter (Barbarian). |
10 |
54 |
Continued as Drifter (Barbarian). |
10 |
58 |
Forced to continue current assignment. |
10 |
58 |
Promoted to Drifter (Barbarian) rank 1. |