Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Scarred. Fully recovered. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
28 |
A good deal ensures Angie Freeman is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Imperial trade restrictions force Angie Freeman out of business. |
5 |
32 |
Became a Citizen (Colonist). |
5 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
36 |
Find valuable salvage. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
38 |
Offered job by a patron. Now owe him a favor. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Someone more charismatic but less devout than Angie Freeman has become Angie Freeman's superior. |
9 |
45 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Angie Freeman secretly provide religious rites for a dying leader or noble, although they do not share Angie Freeman's faith. Gain an Ally in the family and a Rival who disagrees with Angie Freeman's choice. |
10 |
49 |
Continued as Believer (Mainstream Believer). |
10 |
52 |
Angie Freeman accepted an offer of inducements to betray Angie Freeman's faith. Gain 440,000 in cash. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Returned to Drifter (Scavenger). |
11 |
54 |
Find valuable salvage. |
11 |
57 |
Forced to muster out. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired at age 57. |