Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Betrayed by a friend. One of Anne Fisher's Contacts or Allies betrays Anne Fisher, ending Anne Fisher's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Marine Support (Marine). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Established a network of contacts. Gain 2 contacts. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Moved to a new world. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Advanced training in a specialist field. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Go undercover to investigate an enemy. |
7 |
44 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
45 |
Forced to continue current assignment. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
9 |
48 |
Failed to qualify for Artist (Entertainer). |
9 |
48 |
Returned to Drifter (Scavenger). |
9 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
50 |
Failed to qualify for Free Trader (Merchant). |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
51 |
Attempted a risky adventure and was injured. |
10 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
56 |
Scarred. Owe 5,000 for medical bills. |
12 |
56 |
Failed to qualify for Merchant Marine (Merchant). |
12 |
56 |
Continued as Drifter (Scavenger). |
12 |
59 |
Betrayed by a friend. One of Anne Fisher's Contacts or Allies betrays Anne Fisher, ending Anne Fisher's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Retired at age 59. |