Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A sudden war destroys Anner Aubert's trade routes and contacts, forcing Anner Aubert to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Scholar (Physician). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Voluntarily left Physician |
4 |
30 |
Became a Citizen (Colonist). |
4 |
33 |
Anner Aubert learn something Anner Aubert should not have – a corporate secret, a political scandal – which Anner Aubert can profit from illegally. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
35 |
Anner Aubert gain experience in a technical field as a computer operator or surveyor. |
5 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
39 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Became a Agent (Intelligence). |
7 |
41 |
Rewarded for a successful mission. |
7 |
43 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
43 |
Continued as Agent (Intelligence). |
8 |
44 |
Given specialist training in vehicles. |
8 |
47 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
9 |
47 |
Continued as Agent (Intelligence). |
9 |
49 |
Accepted a deal with criminal or other figure under investigation. |
10 |
49 |
Became a Scout (Surveyor). |
10 |
53 |
Anner Aubert have no idea what happened to Anner Aubert – they found Anner Aubert's ship drifting on the fringes of friendly space. |
11 |
53 |
Became a Drifter (Wanderer). |
11 |
57 |
Nearly killed. Owe 30,000 for medical bills. |