Antonette Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 60 F 4 (-1) 7 (0) 2 (-2) 11 (1) 10 (1) 9 (1)472BA9
Nit Picker, Grounded
 
Skills
Admin 0
Advocate 0
Art (Presentation) 0
Astrogation 0
Broker 1
Deception 1
Drive 0
Electronics (Computers) 1
Explosives 1
Gun Combat (Slug) 1
Mechanic 0
Medic 0
Persuade 1
Pilot 0
Profession (Worker/Metalworking) 1
Recon 2
Science (Physical Sciences/Physics) 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 02
Army Cavalry Private01
Agent Corporate Agent 01
Citizen Colonist Settler22
Believer Holy Warrior Hopeful01
Merchant Free Trader 11
Scout Explorer 01
Merchant Broker 21
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Edyth Jordan Contact 2 0 4 0 Swanfeh (F/22)
Edyth Jordan gains in power.
Basil Garrett Contact 1 1 5 0 Zhodani, Imperium (M/74)
Bella McMillan Contact 2 1 1 2 Libert (F/80)
Harper Weakman Enemy 0 1 0 5 Swanfeh (M/39)
Peyton Sanders Enemy 0 2 0 1 Swanfeh (M/21)
Guadalupe Neal Ally 3 0 0 1 Kargol (M/28)
Raleigh Frazier Contact 3 1 1 1 Dolphin, Imperium (M/57)
Essie Gonzales Contact 2 1 2 4 Sydite (M/41)
Lucinda Jack Enemy 0 3 0 1 Swanfeh (F/80)
Lucinda Jack fell on hard times.
Charley Moody Enemy 0 4 4 1 Tezcat (M/19)
Curley Carnall Ally 3 0 0 1 Swanfeh (M/30)
Maxie Rodriquez Ally 4 0 1 2 Swanfeh (F/17)
Sabina Bollen Ally 4 0 2 0 Swanfeh (F/18)
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Perform an exemplary service for the scouts.
2 22 Continued as Scout (Courier).
2 26 Antonette Kennedy's ship is damaged, and Antonette Kennedy have to hitch-hike Antonette Kennedy's way back across the stars to the nearest scout base.
2 26 Gain 3 Contacts. Gain 1 Enemies.
3 26 Became a Army (Cavalry) with the new title Private.
3 27 Lightly injured, no permanent damage. Fully recovered.
4 27 Became a Agent (Corporate Agent).
4 31 Life ruined by a criminal gang. Gain the gang as an Enemy
5 31 Became a Citizen (Colonist).
5 33 Political upheaval strikes Antonette Kennedy's homeworld, and Antonette Kennedy is caught up in the revolution.
5 35 Promoted to Citizen (Colonist) rank 1.
6 35 Continued as Citizen (Colonist).
6 36 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 39 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 39 Voluntarily left Colonist
7 39 Became a Believer (Holy Warrior) with the new title Hopeful.
7 43 Opponents of Antonette Kennedy's belief system ambush Antonette Kennedy.
7 43 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 43 Became a Merchant (Free Trader).
8 47 Promoted to Merchant (Free Trader) rank 1.
9 47 Voluntarily left Free Trader
9 47 Failed to qualify for Merchant Academy.
9 47 Submitted to the draft.
9 47 Switched to Scout (Explorer) with previous rank.
9 51 Antonette Kennedy's ship is damaged, and Antonette Kennedy have to hitch-hike Antonette Kennedy's way back across the stars to the nearest scout base.
9 51 Gain 2 Contacts. Gain 2 Enemies.
10 51 Entered Merchant Academy with the Business curriculum.
10 55 Made lifelong friends. Gain 3 Allies.
10 55 Graduated.
11 55 Switched to Merchant (Broker).
11 55 Promoted to Merchant (Broker) rank 1.
11 56 A series of bad deals and decisions force Antonette Kennedy into bankruptcy. Antonette Kennedy salvages what Antonette Kennedy can.
11 59 Promoted to Merchant (Broker) rank 2.
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