Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Ara McNab's actions. Ara McNab actions lead to an honorabe discharge. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
30 |
Severely injured. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Ara McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Gained a contact. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Ara McNab retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Someone more charismatic but less devout than Ara McNab has become Ara McNab's superior. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Ara McNab secretly provide religious rites for a dying leader or noble, although they do not share Ara McNab's faith. Gain an Ally in the family and a Rival who disagrees with Ara McNab's choice. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Opponents of Ara McNab's belief system ambush Ara McNab. |
9 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Failed to qualify for Corporate (Citizen). |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
51 |
Spend time with an alien race. Gain a contact. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Drifter (Scavenger). |
11 |
55 |
Survived a risky adventure but gained nothing. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Continued as Drifter (Scavenger). |
12 |
59 |
Ara McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |