Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
Gained a contact. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Artie Middlemiss inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
25 |
Failed to qualify for Thief (Rogue). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
A new romantic starts. Gain an Ally. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Accepted a deal with criminal or other figure under investigation. |
5 |
33 |
Failed to qualify for Field Researcher (Scholar). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Attacked by enemies and injured. |
6 |
38 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
38 |
Gain Enemy if Artie Middlemiss don't already have one. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
43 |
Gained a contact. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
49 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
53 |
Promoted to Drifter (Scavenger) rank 4. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
56 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
Artie Middlemiss is caught in the periphery of a scandal. |
11 |
57 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |