Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Injured. Fully recovered. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
22 |
Gain a patron in the arts. Gain an Ally |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
28 |
Gained a contact. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
33 |
Works is especially well received and popular, making Bethel Richey a minor celebrity |
4 |
33 |
Promoted to Entertainer (Performer) rank 1. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
35 |
Join homeworld’s celebrity circles |
5 |
37 |
Promoted to Entertainer (Performer) rank 2. |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
39 |
Gain a patron in the arts. Gain an Ally |
6 |
41 |
Promoted to Entertainer (Performer) rank 3. |
7 |
41 |
Continued as Entertainer (Performer). |
7 |
43 |
Gain a patron in the arts. Gain an Ally |
7 |
45 |
Promoted to Entertainer (Performer) rank 4. |
8 |
45 |
Voluntarily left Performer |
8 |
45 |
Failed to qualify for Explorer (Scout). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
48 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
9 |
48 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
51 |
Study Profession (Sports/Team Ball Sports) as a hobby. |
9 |
51 |
Dropped out of the merchant academy. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
52 |
Gained a contact. |
10 |
55 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Continued as Agent (Law Enforcement). |
11 |
57 |
An investigation takes on a dangerous turn. |
11 |
59 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |