Retired Senior Manager Bettie Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 60 F 5 (-1) 1 (-2) 1 (-2) 7 (0) 7 (0) 8 (0)511778
Kind, Happy, Simple
 
Skills
Admin 2
Advocate 1
Athletics (Strength) 1
Broker 1
Carouse 2
Diplomat 1
Drive (Wheel) 1
Electronics 0
Engineer (Power) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Leadership 1
Melee (Blade) 1
Melee (Fencing) 3
Persuade 0
Profession (Worker/Biologicals) 1
Recon 1
Science (Robotic Sciences) 0
Streetwise 1
Survival 3
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker02
Army Infantry Corporal23
Citizen Corporate Senior Manager46
 
Name Type Affinity Enmity Power Influence Species
Lafayette Matthews Enemy 0 3 0 1 Suerrat (M/32)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 19 Bettie Knight is chosen to represent Bettie Knight's faith in a vid show or other highly public forum.
2 22 Continued as Believer (Missionary/Humanitarian).
2 23 Opponents of Bettie Knight's belief system ambush Bettie Knight.
2 23 Severely injured. Fully recovered. Owe 5,000 for medical bills.
3 23 Became a Army (Infantry) with the new title Private.
3 27 Moved to a new world.
3 27 Attempt at commissioned failed.
3 27 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
4 27 Continued as Army (Infantry).
4 29 Assigned to a peacekeeping role.
4 31 Promoted to Army (Infantry) rank 2 with the new title Corporal.
5 31 Attempted to change assignments.
5 31 Failed to qualify for Cavalry (Army).
5 31 Continued as Army (Infantry).
5 35 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
5 35 Gain rebels as Enemy
6 35 Became a Citizen (Corporate).
6 37 Bettie Knight is rewarded for Bettie Knight's diligence or cunning.
6 39 Promoted to Citizen (Corporate) rank 1.
7 39 Continued as Citizen (Corporate).
7 43 Bettie Knight's business expands, Bettie Knight's corporation grows, or the colony thrives.
8 43 Aging Crisis. Owe 50,000 for medical bills.
8 43 Retired at age 43.
8 43 Continued as Citizen (Corporate).
8 45 Bettie Knight befriend a superior in the corporation or the colony.
8 47 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
9 47 Continued as Citizen (Corporate).
9 49 Political upheaval strikes Bettie Knight's homeworld, and Bettie Knight is caught up in the revolution.
10 51 Aging Crisis. Owe 10,000 for medical bills.
10 51 Continued as Citizen (Corporate).
10 52 Spent time maintaining and using heavy vehicles.
10 55 Promoted to Citizen (Corporate) rank 3.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Continued as Citizen (Corporate).
11 59 Advanced training in a specialist field.
11 59 Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager.
11 59 Forced to muster out.
12 59 Aging Crisis. Owe 30,000 for medical bills.
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