Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Assigned to a planet with a hostile or wild environment. |
2 |
22 |
Voluntarily left Cavalry |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Celina Casey's Contacts or Allies betrays Celina Casey, ending Celina Casey's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Merchant Academy. |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Contact with Government. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Broker (Merchant). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
43 |
Survived a risky adventure but gained nothing. |
8 |
44 |
Voluntarily left Scavenger |
8 |
44 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
45 |
A prank goes horribly wrong. Gain a Rival. |
8 |
47 |
Dropped out of the merchant academy. |
9 |
47 |
Continued as Drifter (Scavenger). |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
52 |
Attacked by enemies and injured. |
10 |
52 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
52 |
Gain Enemy if Celina Casey don't already have one. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
59 |
Promoted to Drifter (Scavenger) rank 1. |